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<head><meta charset="utf-8"><title>gamedev WG interest · t-libs/wg-allocators · Zulip Chat Archive</title></head>
<h2>Stream: <a href="https://rust-lang.github.io/zulip_archive/stream/197181-t-libs/wg-allocators/index.html">t-libs/wg-allocators</a></h2>
<h3>Topic: <a href="https://rust-lang.github.io/zulip_archive/stream/197181-t-libs/wg-allocators/topic/gamedev.20WG.20interest.html">gamedev WG interest</a></h3>

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<h4><a href="https://rust-lang.zulipchat.com#narrow/stream/197181-t-libs/wg-allocators/topic/gamedev%20WG%20interest/near/179631078" class="zl"><img src="https://rust-lang.github.io/zulip_archive/assets/img/zulip.svg" alt="view this post on Zulip" style="width:20px;height:20px;"></a> Dzmitry Malyshau <a href="https://rust-lang.github.io/zulip_archive/stream/197181-t-libs/wg-allocators/topic/gamedev.20WG.20interest.html#179631078">(Nov 01 2019 at 14:35)</a>:</h4>
<p>Hi team!<br>
Just wanted to chime in to link to <a href="https://github.com/rust-gamedev/wg/issues/60" target="_blank" title="https://github.com/rust-gamedev/wg/issues/60">https://github.com/rust-gamedev/wg/issues/60</a><br>
Gamedevs would be very interested to have a standard solution for custom allocators on the per-collection-object basis (e.g. <code>Vec&lt;T, A&gt;</code>). Could somebody provide a short status on how this is going, and if we could help?</p>



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<h4><a href="https://rust-lang.zulipchat.com#narrow/stream/197181-t-libs/wg-allocators/topic/gamedev%20WG%20interest/near/179634703" class="zl"><img src="https://rust-lang.github.io/zulip_archive/assets/img/zulip.svg" alt="view this post on Zulip" style="width:20px;height:20px;"></a> Tim Diekmann <a href="https://rust-lang.github.io/zulip_archive/stream/197181-t-libs/wg-allocators/topic/gamedev.20WG.20interest.html#179634703">(Nov 01 2019 at 15:18)</a>:</h4>
<p>Hi!, I'll answer to the issue directly to reach more people :)</p>



<hr><p>Last updated: Aug 07 2021 at 22:04 UTC</p>
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